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3 posts tagged with "Audio"

Audio capture, playback, and processing.

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Building a voice-to-action robot on stock JetPack 5.1.1: a complete engineering guide

· 7 min read
G1 EDU engineering

This is the guide we wish existed before we started. If you're building conversational, gesture-capable behavior on a Unitree G1 EDU — or any embedded robotics platform stuck on an older JetPack/CUDA version — and you're deciding whether a cloud-first stack makes sense, this walks through the real architecture, the real latency numbers, what actually worked, and where the hard edges are.

How the face actually works: a real-time expression engine in one process

· 4 min read
G1 EDU engineering

Voice and gestures get most of the attention in this project, but the face is doing genuinely interesting real-time work of its own — fifteen parameters lerping independently, Perlin-noise-driven mouth movement instead of robotic on/off animation, and speech-synced expression timing that has to stay accurate across a live, streaming audio pipeline. This is how it's built.